- ConnectionLogin
- TutorielsTutorials
|
|
Forums
probleme acces site web secondlife et voix indisponible by jujube Eleonara on Saturday, 24.March 2012 01:17 |
|
|
| A Second Life job : Clothing Designer. |
| English Tutorial - Second Life tips and tricks |
|
Being a clothing designer in SL is a bit different from RL: it would take 3 or 4 years to learn to be one in RL, while a few weeks will be enough if you’re skilled (or if you’ve already some practice of computer graphics), and several monthes if you’re a not-so-talented beginner. The SL clothing designer name is quite self-explanatory: he or she imagines and designs clothes. Big surprise. Still, the job implicates a lot more than that. So, how to become a SL clothing designer, and where shall you start ? Learning: There are many training lessons in Second Life to learn how to design clothes, t-shirts, dresses or costumes. Most of them are free, but each texture upload costs L$10. So, you need a budget for that. There are free Gimp courses on Help Sandbox every Thursday at 10 PM CET (1 PM PST) To design SL clothings, you need a graphic software. The most used is The Gimp. There also are useful tutorials you can look at here : But, as in RL, the designer is more than just a stylist. Part of his time will be about creation, but even more time will be needed for sales related questions : installing, selling, customer support, public relations, marketing, advertising… · Creating a clothes collection. Before starting to design the collection in Gimp, you first need to imagine it. What will the style of your clothes be ? All kind of clothes exist and can sell in SL. But most stores focus on a specific style. When uploading and creating the clothes in SL, the designer needs calm, and to be left alone so he can focus on what he’s doing. If you don’t have a private place in SL, the best solution is to rez a platform somewhere in the sky, over a quiet sandbox. To design the SL clothes, you need avatar templates, that will show where the clothing will be on the avatar body. It is important that you don’t use RL brands names in SL, this is strictly prohibited. RL designs can be a source of ideas, but it has to be your collection, and your brand. To help you create clothes, there are free fabric textures on these websites: · Selling: Once your clothes collection is done (start with 10 items or so), the selling issue begins… It is much easier to design clothes than to sell them to customers… First thing you need is a shop. If you only have a small budget, begin with renting a small shop. It’s possible to find shops in which you can rez about 20 prims for L$ 50/week. If you can invest more, it’s better to buy or rent your own land. Small parcels, allowing about 130 prims are large enough for a first store. You can have a look at the land for sale prices on our partner’s FRANCE3D website : http://www.france3d.org/Liste-des-terrains-en-vente Once the parcel chosen and bought, don’t forget to change the parcel name to your brand. Sales volume also depends on how your creations are displayed. Background and text font matching the style of the clothes, brand and logo visible, model using nice skin and hair, all these details will enhance the clothes you design. Another important matter is the price your creations are sold. It’s up to you to decide if you will position your shop as bargain, mean prices or expensive. There’s no “good” answer about that, but it is important that pricing is coherent. · Advertising. Now you have a shop, your creations are set for sale and nicely displayed, but customers still have to come into the store. So, rename the land to your store’s name, and be careful to fill the land description field with accurate and as specific as possible keywords. This will help your shop to show up in search when customers are looking for the kind of clothes you do. Avoid vague names (clothes is a typical bad idea), describe precisely what will be found in your shop. Still, this won’t be enough for customer to come, at least at the beginning. You need to make sure customers hear about you and your store. Absolutely avoid spam (its forbidden, plus it doesn’t work) First thing is to tell your friends and contacts that you’ve opened your shop. Invite them to visit it, and suggest them to tell their friends about it. It will start a buzz, and if the quality of your creations is interesting, this is one of the best ways to start. Also, join fashion groups, like Style & Addict by Evenementia, or What’s New SL. As a designer, you will be allowed to post notices, and there are many customers willing to know about new releases and shops in these groups. Some are free, some others require a fee. Contact fashion bloggers (look on their blog for the process) and send them pictures or review copies. If they like what you do, your items will be blogged, and this can be huge advertising. This is basically free. Later, you can consider an advertising budget, for ad banners on websites or forums, ad pages in SL fashion magazines, event sponsorship, etc. Last but not least, you can organize an opening event, with a party, or a concert. People will come, which will increase traffic, they might be your first customers, and anyhow it will create some buzz, which is always a good thing. · Investing How much do you need to start ? Let’s look what you need for your first month: So, the overall figure for the first month is about L$ 400-500 if you’re on a small budget, and can raise to L$2000-7000 for a larger store with event and advertising. · A last but very important thing: Do not open a store unless you actually love to design clothes, and creation fun is your main motive. Do not, ever, open a store if money is your goal. So, it is most important that you actually have fun creating and managing the store. Because this will be your actual reward, much more than money. · If you have other info or suggestions about the clothes designer job in SL, feel free to IM me with it, they will be added to this tutorial.
|